Developer: Spike Chunsoft.
# Players: 1
Genre: Dungeon-exploring RPG with school-life elements
Coming to Nintendo 3DS and PlayStation Vita is Conception II: Children of the Seven Stars, a unique dungeon-exploring RPG with school-life elements. In the world called Aterra where the Star God is worshipped, monsters have begun to spawn from the mysterious labyrinth. However, the Star God has imbued certain young adults--Disciples--with the power to fight monsters, as well as create Star Children to aid in the battle. Only Disciples and Star Children can defeat the monsters, and you, as God's Gift, have an additional weighty task: to bond with seven other Disciples and bear many Star Children to help your world survive!
- The Power of Love
Combine your power with the powers of other Disciples to give life to Star Children, ethereal beings that can fight in battle. Keep in mind that thoughtful communication and attention is necessary to deepen your bonds, allowing you to create stronger Star Children, as well as act as reliable partners in battle. Manage your partnerships carefully!
The Importance of Child Development
You can have up to 3 teams of 3 Star Children with you inside the labyrinth. Depending upon their combination of classes, they will be able to use certain skills and get bonus boosts in stats, affecting the flow of battle.
The Family Who Fights Together
Learning monsters' weak spot and picking the best position to attack from--front, back, left, right--will be key to your effectiveness in battle. Furthermore, paying attention to the order of turns, the Ether Gauge, the Chain Drive meter, and the strength of your family's bond will all play into your likelihood of victory.
Screenshots (Click to view)